The Society of the Night

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Concept

The Society of the Night is a form of "Festivalist" self-organization of people living at night, using the same urban infrastructure as "The Society of the Spectacle" living during the day.

It is a parallel society, with its own festivalist economy.

Sharing

The Society of the Night can optimize the use of existing resources, housing, university buildings, streets, ... by being active at night, and sleeping during the day.

Housing

Agreements can be made with allies still living during the day, as to use their living infrastructure to sleep, while they are at work in the Society of the Spectacle.

Transportation

Cycling

As there are less cars at night, it is ideal for cycling.

Public Transportation

As the society of the night grows, it can obtain more political influence, and support the operation of public transportation at night

Energy

Often, the use of electricity at night is half the cost then during the day.


Festivalism

By David Boje at http://cbae.nmsu.edu/%7Edboje/papers/Festivalism_at_Work.html

"Festival is the self-management and self-design of our own leisure time and space, the realization of what we need to live and evolve as a species, with the most minimal harm to any other species. Festival is a way of doing business that respects people, communities, and the ecology. Festival balances stakeholder interests in the future generation (stakeholders include workers, managers, owners, investors, customers, local communities, future generations, and the ecosystem)." (http://cbae.nmsu.edu/%7Edboje/papers/Festivalism_at_Work.html)

Comparison Table

http://p2pfoundation.net/Festivalism#Comparison_Table

Spectacle and Festival: http://cbae.nmsu.edu/%7Edboje/papers/Festivalism_at_Work.html

Spectacle

  1. Work
  2. Work or play time
  3. Imposed patterns of behavior
  4. Dead time
  5. Religions of consumption
  6. Pseudo desires
  7. Pseudo needs
  8. Loss of Self
  9. Colonized spaces
 10. Spectator
 11. Functionary
 12. Survival of the Fittest/Richest 


Festival

  1. Play
  2. Work and play
  3. Freely constructed behavior
  4. Live time
  5. Self
  6. Transparent desires
  7. Transparent needs
  8. Self-Management
  9. Free spaces
 10. Participant/Co-designer
 11. Self-Managed
 12. Coevolution and Co-survival

Situationist

http://en.wikipedia.org/wiki/Situationist_International

Ahimsa, Non-Conflictuality, and Usership

Instead of "taking over" infrastructures, a progressive non-conflictual approach, through mutual agreement with allies active in the society of the day, enables the use of the infrastructures in control of "The Society of the Spectacle" without entering into conflict,

possibly even creating synergies, by "using" these infrastructures at a moment where they are under-used.

http://en.wikipedia.org/wiki/Ahimsa

http://p2pfoundation.net/Usership

Folklore

Creation of a Narrative, of a "Made up History", or a "Folklore", setting a context to "The Society of the Night"

Existing Books and Folklore

Dracula

Rewrite "Dracula" as to include ahimsa values of non-violence, and more liberal approaches

"Literary critics have examined many themes in the novel, such as the role of women in Victorian culture, conventional and conservative sexuality, immigration, colonialism, postcolonialism and folklore."

http://en.wikipedia.org/wiki/Dracula

Economy

Business Plans

Cooperatives

Package Delivery

Local nocturne Package Delivery by bicycle

Use of technology for collective self-organization

Currency

Local Alternative "Night Currencies", valid only for use at night.